Video game actors and motion-capture performers in the United States have officially gone on strike, raising alarms about the potential impact of artificial intelligence (AI) on their careers. The strike began on July 26, 2024, after months of unsuccessful negotiations with major video game companies like Activision, Electronic Arts, Epic Games, and Warner Bros. Games.
Actors on the picket lines, including Leeanna Albanese, known for her role in Persona 5 Tactica, have voiced concerns that AI is being used to replicate their voices and movements without their consent or compensation. "The models they're using have been trained on our voices without our permission, and we haven't seen a dime," Albanese stated during a protest in front of Warner Bros. Games in Burbank, California.
This strike follows in the footsteps of earlier labor actions in Hollywood, where AI has been a significant concern for both writers and actors. Video game performers are now joining the broader movement, demanding protections against the unauthorized use of AI in their industry.
Industry Impact and the Fight for AI Regulations
The decision to strike is not without potential repercussions for the gaming industry. Analysts suggest that while large gaming companies like Electronic Arts and Take-Two Interactive may weather the strike due to their in-house development teams and long production cycles, smaller studios could face more significant challenges.
The strike also brings attention to a larger issue within the entertainment industry: the lack of comprehensive national laws to protect against AI exploitation. Currently, there is no federal law that specifically addresses the unauthorized use of AI to replicate a person's voice or likeness. However, there is growing support for the NO FAKES Act, a bipartisan bill in Congress that would make it illegal to create AI replicas of someone's likeness or voice without their consent. This legislation has garnered support from various organizations, including the SAG-AFTRA performers union, the Motion Picture Association, and The Recording Academy.
"We need national protection from the misuse of AI," said Albanese. "The NO FAKES Act is a step in the right direction, but we need it to become law sooner rather than later."